We are currently seeking a motivated and skilled 3D Animator to be part of our development team and future projects.
Modeling, composition, and integration of the 3D assets that will compose the game environments.
Strong knowledge of posing, timing, and spacing.
Good observation skills and knowledge about Animations Principles.
Utilize 3D modeling, mapping, texturing, lighting techniques, etc. to create visual elements.
Optimize 3D assets for animation.
Character rigging – humans, animals, reptiles.
Mechanical rigging – gears, arms.
Knowledge of Anatomy.
Export and integrate models and textures in the game engine.
Qualification:
You have a minimum experience of 2 years as a 3D Animator.
You are fully at ease with the various steps in the design of real-time 3D assets: high and low poly modeling, baking processes (organic and hard surface), and texturing (realistic and stylized).
You easily adapt to new technologies.
Must be proficient in 3D animations using Maya/ 3Ds Max.
Good working knowledge of 2D Photoshop and Substance.
Bachelor’s degree or certificate in computer animation, fine arts, graphic design, or related field.
More education, experience, or proficiency with specific animation software platforms may be preferred.
A portfolio is a must for the candidate
Read more