Interaction Designer
Job Description
Project Overview:
As a Visual Interaction Designer for one of the world’s most widely used mapping platforms, you’ll shape the future of visual experiences used by millions globally. This role is part of a team responsible for cutting-edge imagery technology, including immersive, real-time, and street-level views. Designers on this team merge interactive map visualizations with high-fidelity real-world imagery to help users navigate and understand their surroundings more intuitively.
You’ll collaborate closely with a UX lead to propose and refine UI designs across multiple high-impact use cases. Additionally, you’ll work alongside Product, Engineering, and other teams to identify challenges, refine design patterns, and ensure seamless execution against key product milestones. Your contributions will help define the next generation of interactive mapping experiences, blending exploration, refinement, and user-centered design.
The ideal candidate has strong 3D, visual, and motion design skills. Experience working in game engines such as Unreal or Unity is a plus. This role best suits someone who thrives in highly ambiguous spaces, enjoys collaborating with cross-functional teams and embraces innovation at scale.
Responsibilities:
Evolve the design of UI elements across several related imagery features
Evaluate use cases, conduct audits, and deliver design solutions with global audiences, data quality, and overall app in mind
Collaborate with product managers, engineers, and cross-functional stakeholders to understand use cases and provide streamlined and elegant solutions
Communicate the design rationale behind the solution at various stages of the process, including but not limited to wireframes, prototypes, or motion studies
Skills:
Minimum 4 years of experience
BA or BS in Design (including graphic design, human-computer interaction, architecture, or a related field – in lieu of a degree, 4 years of relevant work experience)
Experience working with 3D environments and 3D game engines (Unity, Unreal, Blender, After Effects)
Fluent with design tools – specifically Figma
Elementary understanding of HTML/CSS or other technical UI framework
Tactical hands-on design capabilities
Strong understanding of design theory, principles of typography, layout, and information hierarchy
Excellent communication and collaboration skills
Logistics:
Role Title: UX Designer
Duration: 6 Months
Work Location: Hybrid work: Tues-Thurs in the office. Monday & Friday remote -
Location: Seattle, WA
Work Schedule: PST Business Hours
Work Authorization: US Citizen or Greencard Only
Pay Range: $55-64 - W2 Only
The specific compensation for this position will be determined by a number of factors, including the scope, complexity and location of the role as well as the cost of labor in the market; the skills, education, training, credentials and experience of the candidate; and other conditions of employment. Our full-time consultants have access to benefits including medical, dental, vision and 401K contributions as well as any other PTO, sick leave, and other benefits mandated by appliable state or localities where you reside or work.
