The Rigging Artist is responsible for designing and maintaining a smooth and efficient rig and skinning for 3d model assets in MAYA. Must have a strong understanding of animation pipelines, andproduction methods and a strong management style with excellent artistic & technical skills. Desired Skills • Must be able to communicate and work in collaboration with Design, Animation and Scene Planning • Following established character setup procedures and creating joints and moving points to rotate and pivot. • Ensuring character movements are fluid, free of glitches and believable. • Working with animators to create user friendly characters. • Identifying issues and following through with enquiries from the animation team and troubleshooting them. Testing rigs and ensuring they hold up in animation. • Solid knowledge of human & animal anatomy, mechanics and movement. • Understanding the functionalities of limbs, the effect of skin weights, and the behavior of skin and flesh. • Ability to create calisthenics to test extreme poses. • Adaptability, especially in terms of quality and time constraints. • Excellent working knowledge of Maya environment and Nodes. • Good Knowledge in Auto Rigs and other external rigging software. Job Types: Full-time, Regular / Permanent Salary: From ₹500,000.00 per year Benefits: • Provident Fund Schedule: • Day shift • Flexible shift • Monday to Friday • Morning shift Ability to commute/relocate: • Delhi - 110075, Delhi: Reliably commute or planning to relocate before starting work (Required) Experience: • total work (Required) Speak with the employer ++1