Concept Artist (Characters) - EA SPORTS FC- job post Electronic Arts
Job Description
General Information
Locations: Vancouver, British Columbia, Canada
Role ID
215659
Worker Type
Temporary Employee
Studio/Department
EA Studios - SPORTS
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Important Note: This team works onsite at EA Vancouver (Burnaby office). Applicants are required to work onsite 3 days, Tuesday - Thursday every week. This is a 12-month contract with the possibility of longer term employment.
EA SPORTS is one of the world's leading sports entertainment brands, known for top-selling video game franchises, award-winning interactive technology, and cross-platform digital experiences. EA SPORTS creates connected gaming experiences that bring the emotion of sports to life through industry-leading titles, including Madden NFL, EA SPORTS FC, NHL, NBA LIVE, and UFC.
Concept art is the foundation of a game’s visual identity. It establishes the look, feel, and tone of a project, serving as a key reference for everyone involved in development. The Concept Artist’s role is to translate ideas into compelling visuals that drive the artistic vision forward. At EA SPORTS FC, Concept Artists play an important role in shaping the game's visual target. Their work serves as the visual building blocks for environments, characters, lighting, and props. Collaborating closely with the Art Team, they help visually interpret creative briefs, explore original ideas, and create artwork that determines the final style and mood of the project.
Responsibilities
Communicate with Development Directors on tasks, scheduling and assignments; collaborate with Art Directors to hit visual targets; and support the Character Art team during production cycles.
Working with the Concept Art Lead, gather reference and create Mood Boards for various garments, shoes, and accessories across multiple styles & fashion genres.
Prepare and present multiple design roughs for directional approval, implement feedback and create detailed final garment and outfit concept art in a timely manner.
Support 3D artists by delivering clear, well-structured visual guides that translate seamlessly into in-game assets.
