3D Animation Lead
Job Description
For more info, please refer to https://lakshyadigital.com/
Job Overview:
Lakshya is Looking for Animation Lead who can Provides leadership to the animation team on projects, acting as a sub-animation lead or lead artist as needed based on project complexity. Conducts first-level animation reviews and may engage in hands-on development work if necessary, including creating animations from scratch or refining artists' work. Supports the project team by establishing workflows, clarifying client requirements, and assisting with effort estimates and bids. Resolves project issues by collaborating with animation artists, project managers, and Animation Leads, ensuring focus on productivity, quality, and timelines.
Requirements
1. Skills, Knowledge, and Experience
a. Skilled at creating high quality 3D Animations on both Keyframe and Mocap - Characters or Creatures
b. Skilled at using industry standard software such as Maya, Max, Motion Builder, Blender, Unreal Engine.
c. Good knowledge of In Game Animations / Cinematics creation pipeline. Knowledge of Cinematography, Creating Previz/Storyboards can act as advantages.
d. Good knowledge of tools and techniques for efficient creation of 3D Animations for both Keyframe and Motion Capture.
e. Some experience of playing a leadership role within the Animation team – deciphering client requirements and feedback, polishing animations, reviewing the work of others, and providing critical feedback etc.
f. Atleast THREE years of experience in a 3D game, 3D Production or Game Art Services company in a Lead or Associate Animation Lead role.
2. Behaviors and Abilities
a. Leadership
i. In the face of ambiguity, acts decisively, after weighing the pros and cons of the different courses available, and consulting other experts / seniors.
ii. Sets a personal example for the team through their conduct and professional behavior – treating people well, coming to work on time, not wasting time etc.
iii. Seeks and understands the objective of changes and actively supports organizational efforts to increase effectiveness and efficiency.
iv. Shares his ideas, suggestions, and views honestly and openly with the management and team to create a positive organization culture and teamwork.
v. Own the performance and development of the animation team and identify areas to develop. Work with Management to provide avenues for development.
b. Self-Management
i. In the face of a difficult or stressful situation, does not lose his / her cool. Works to keep the stress level and interpersonal friction within the team down.
ii. Works hard to establish himself / herself with the team, the client and seniors as being reliable, responsible, and trustworthy. Willingly does his / her share of the work, openly takes responsibility for their mistakes and lives up to their commitments.
iii. Keeps self-updated on new tools and techniques related to In Game/Cinematics pipelines.
c. Communication
i. Has strong communication skills and can effectively communicate directions, plans and explanations to the team verbally. Ensures that such communication is well thought out and structured.
ii. Expresses himself/herself clearly in business writing. Can write queries and explanations for the client, and directions for the team, in correct English and in an easily understandable form.
iii. Ensures that all communication and deliveries going out from the project team are complete and error-free in every way.
iv. Share timely and authentic feedback in a direct and appropriate manner to develop the Animation team.
v. Is open to take feedback in a healthy manner and improve as a professional.
